Sun Mar 02 04:10:00 UTC 2025: ## Monster Hunter Wilds Launch Plagued by Performance Issues Despite High Player Count

**SAN FRANCISCO, CA** – Capcom’s highly anticipated Monster Hunter Wilds launched to a mixed reception, boasting over a million concurrent Steam players but suffering from widespread performance problems. Players across PC and consoles are reporting a range of issues, including game crashes, single-digit frame rates, and severely degraded graphics.

PC players, in particular, are experiencing significant graphical glitches, with some describing character models as resembling those from 1990s-era games. Screenshots circulating on Reddit showcase blurry, polygonal characters, a far cry from the expected visuals. These issues, many of which were present during beta testing, have flooded Steam reviews with negative feedback, resulting in a “Mixed” overall rating despite the game’s popularity.

While Capcom recommends updating graphics drivers and Windows versions, community solutions like disabling frame generation and updating DLSS via third-party tools offer inconsistent improvements. Even console versions, though reportedly more stable than the PC release, suffer from stuttering frame rates and low-resolution textures, prompting Digital Foundry to label them “undercooked.”

Despite the widespread complaints, Steam’s concurrent player count remains high, hovering around 700,000 at the time of writing. Capcom’s track record with Dragon’s Dogma 2, which saw significant post-launch performance improvements, offers a glimmer of hope for Monster Hunter Wilds players, though many are frustrated by the launch issues after years of anticipation and multiple beta testing periods.

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