Sun Jan 18 07:40:00 UTC 2026: ### Capcom Revives Classic Horror with “Resident Evil Requiem,” Dual Protagonist Gameplay

The Story:

Capcom has unveiled new details about its upcoming title, “Resident Evil Requiem,” during a dedicated showcase. The game, slated for release on February 27, 2026, will feature dual protagonists: Leon S. Kennedy, returning from the acclaimed “Resident Evil 4 Remake,” and a new character, Grace Ashcroft. Director Koshi Nakanishi detailed how each character will offer distinct gameplay experiences, with Leon emphasizing action and combat reminiscent of “Resident Evil 4 Remake,” and Grace focusing on traditional survival horror elements akin to “Resident Evil 2” and “Resident Evil 7.”

The showcase highlighted gameplay mechanics, including Leon’s hatchet-based parry system and ability to acquire weapons from enemies, while Grace’s gameplay emphasizes resource management and a novel crafting system using zombie blood. “Resident Evil Requiem” will be playable in both first-person and third-person perspectives, with difficulty options catering to a range of players, including a “Casual” mode with aim assist and a “Classic” mode with ink ribbon saves when playing as Grace. The showcase also included information on collaborations with Porsche and Hamilton, a deluxe edition, GeForce NOW compatibility, a planned concert series, and collectible figurines.

Key Points:

  • “Resident Evil Requiem” launches February 27, 2026, on PS5, Xbox Series X/S, Switch 2, and PC.
  • The game features dual protagonists: Leon S. Kennedy and Grace Ashcroft.
  • Leon’s gameplay is action-oriented, similar to the “Resident Evil 4 Remake,” with a hatchet-based parry system.
  • Grace’s gameplay focuses on survival horror, resource management, and a crafting system using zombie blood.
  • The game offers both first-person and third-person perspectives.
  • Difficulty options include “Casual” with aim assist and “Classic” with ink ribbon saves (for Grace).
  • The game includes collaborations with Porsche and Hamilton.

Key Takeaways:

  • Capcom is strategically balancing action and survival horror elements to appeal to a broad player base.
  • The inclusion of dual protagonists with distinct gameplay styles is a significant departure from previous installments and could revitalize the series.
  • The emphasis on accessibility with difficulty options like “Casual” and “Classic” suggests a desire to attract both new and long-time fans.
  • The game’s title likely refers to Grace’s weapon, a revolver called “Requiem.”

Impact Analysis:

The release of “Resident Evil Requiem” is poised to have a significant impact on the survival horror genre and Capcom’s market position. The dual protagonist system and contrasting gameplay styles could set a new standard for the series and potentially influence future installments. The accessibility options broaden the game’s appeal, while the collaborations with Porsche and Hamilton indicate a focus on expanding the “Resident Evil” brand beyond gaming. The game’s success will likely determine the direction of future “Resident Evil” titles, potentially solidifying the dual-protagonist format and the balance between action and horror.

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