Thu Sep 18 11:20:00 UTC 2025: Okay, here’s a summary of the text, followed by a rewritten news article:

**Summary:**

AMD’s upcoming “FSR Redstone” (potentially FSR 5) upscaling technology, developed using code from their ROCm project (AMD ML2CODE), is designed to run on the shader pipeline of GPUs, not requiring dedicated AI cores like Nvidia’s Tensor cores for DLSS. This design choice means FSR Redstone *could* theoretically run on Nvidia and Intel GPUs, making it a more platform-agnostic solution. While AMD may eventually introduce dedicated AI cores in future architectures, they are currently prioritizing optimizing existing shader engines for AI tasks. This approach could make FSR accessible to a wider range of hardware, even older AMD cards. The article highlights the potential benefits of a platform-agnostic approach to upscaling for gamers, allowing them to choose the best upscaler for a specific game regardless of their GPU brand, but acknowledges that commercial and political factors could still prevent AMD from enabling FSR on competitor hardware.

**News Article:**

**AMD’s Next-Gen FSR Could Work on Nvidia GPUs, Potentially Opening Door to Universal Upscaling**

**[City, State] –** In a move that could shake up the graphics card landscape, AMD has revealed that its upcoming FidelityFX Super Resolution (FSR) Redstone update, expected later this year, is engineered to be compatible with Nvidia GPUs. The revelation came in an interview with Japanese outlet 4Gamer, where AMD’s Chris Hall detailed the technology behind the next-generation upscaling platform.

Unlike Nvidia’s Deep Learning Super Sampling (DLSS), which relies on dedicated Tensor cores, FSR Redstone leverages a compute shader approach using code from AMD’s ROCm ML2CODE project. This allows the technology to run on the shader pipeline found in virtually all modern GPUs, regardless of manufacturer.

“The ML2CODE-based Compute Shader approach is highly versatile and delivers optimal performance on many current GPUs, including NVIDIA GPUs,” Hall stated. This means that FSR Redstone doesn’t require specialized AI hardware and can potentially run on a broader range of graphics cards, including older AMD models like the RX 7000 series.

While AMD may introduce dedicated AI cores in future GPU architectures, the company is currently prioritizing optimizing shader engines to enhance AI capabilities. This could allow for greater accessibility and potentially offer gamers the flexibility to choose the best upscaling solution for each game, regardless of their GPU brand.

However, the possibility of FSR Redstone running on Nvidia cards doesn’t necessarily mean it will happen. Commercial and political considerations could prevent AMD from enabling cross-vendor compatibility. If FSR remains AMD-exclusive, Nvidia users will continue being locked into using DLSS only.

The potential for a truly universal upscaling solution has been a long-standing request from gamers. If AMD follows through, it could give them a distinct advantage over Nvidia. For now, the possibility of running both DLSS and FSR on an Nvidia card remains only a prospect. It remains to be seen whether AMD will choose to open its technology or keep it exclusive to its own hardware.

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