Fri Jan 31 16:00:00 UTC 2025: ## EA’s BioWare Restructuring Results in Unacknowledged Layoffs of Veteran Staff

**London, UK –** Electronic Arts (EA) has faced criticism following a BioWare restructuring announcement that downplayed the extent of staff reductions. While EA stated that some employees were being transferred to other studios, multiple sources have confirmed significant layoffs, including several highly respected veteran developers.

Among those let go are Karin Weekes, a veteran editor on numerous BioWare titles including the Mass Effect and Dragon Age series, and Trick Weekes, a writer who contributed to the original Mass Effect trilogy and other key franchises. Their departures follow the recent exit of Dragon Age: The Veilguard game director Corinne Busche, and come just a week after EA reported that Veilguard’s sales fell significantly short of expectations, despite a strong initial player count.

These layoffs represent a considerable loss of creative talent for BioWare, echoing a similar round of job cuts earlier this year. The situation has drawn parallels to comments made by former BioWare writer David Gaider, who described a shift in the studio’s attitude towards writers in the years leading up to his departure.

While EA promoted the continued development of the next Mass Effect game under veteran leadership, the undisclosed layoffs cast a shadow over these assurances. The company’s failure to openly address the extent of the job losses has drawn considerable criticism, with many viewing the announcement as a misleading attempt to downplay the impact of the restructuring. The incident highlights concerns about the treatment of veteran staff within the gaming industry and the potential impact on future game development.

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